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Dungeons & Dragons 5e – All sessions

Inspiration – 100bits or $1.00 – Give inspiration to a specific player or NPC.
Advantage / Disadvantage – 200bits or $2.00 – Give either to a specific player, NPC or GM.
Inspiration Card – 300bits or $3.00 – Give an inspiration card to a specific player.
Critical Hit / Fumble – 400bits or $4.00 – Give either to a specific player, NPC or GM.
Healing Potion / Lesser Restoration – 500bits or $5.00 – Give either to a specific player or NPC.
Greater Healing Potion / Short Rest – 1000bits or $10.00 – Give either the Potion to a specific player or the benefits from a Short Rest to the entire party.
Superior Healing Potion / Greater Restoration – 1500bits or $15.00 – Give either to a specific player or NPC.
Praetor’s Influence / Resurrection – 2000bits or $20.00 – Allow a specific to have their dead PC benefit from Resurrection.
Custom NPC – 2500bits or $25.00 – Work with the GM to create a custom NPC that will show up in game (Must be reasonable to the story/system/power-level)
Custom Villain – 5000bits or $50.00 – Work with the GM to create a custom Villain that will show up in game. (Must be reasonable to the story/system/power-level)

Serenity RPG – All sessions

Shiny – $1.00 – Gives a +1 step bonus to one roll for a specific player or NPC(GM).
Aim to Misbehave – $2.00 – Gives a +3 step bonus to one roll for a specific player or NPC(GM)
Things Don’t Go Smooth – $3.00 –Forces a specific player or NPC(GM) to roll their roll and take the lower of the two rolls.
Things Go Smooth – $4.00 – Forces a specific player or NPC(GM) to roll their roll and take the higher of the two rolls.
I’m Gonna Have to go with Wrath – $5.00 – The next roll( attack or otherwise) a specific player or NPC(GM) makes counts as an exceptional success, no roll is made.
Botch – $10.00 – The next roll(attack or otherwise) a specific player or NPC(GM) makes counts as a botch, no roll is made.
Big Damn Heroes – $15.00  A specific player or NPC(GM) rolls two of their Vitality die and heals that many life points.
Custom NPC – $25.00 – Work with the GM to create a custom NPC that will show up in game (Must be reasonable to the story/system/power-level).
Custom Villain – $50.00 – Work with the GN to create a custom Villain that will show up in game. (Must be reasonable to the story/system/power-level).

Savage Worlds – All sessions

Adventure Card – 100bits or $1.00 – Give an adventure card to a specific player or NPC.
Extra Effort – 200bits or $2.00 – Add +1d6 to any roll for a specific player or NPC.
Benny – 300bits or $3.00 – Buy a benny for a specific player or GM.
Ace! – 400bits or $4.00 – The next test made by the player or NPC is automatically a success with a raise.
Critical Failure – 500bits or $5.00 – The next test made by the player or NPC is automatically a critical failure.
Second Wind – 1000bits or $10.00 – Automatically heal all wounds and condition status for a player or NPC.
Custom NPC – 2500bits or $25.00 – Work with the GM to create a custom NPC that will show up in game (Must be reasonable to the story/system/power-level).
Custom Villain – 5000bits or $50.00 – Work with the GM to create a custom Villain that will show up in game. (Must be reasonable to the story/system/power-level).

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