Inspiration – 100bits or $1.00 – Give inspiration to a specific player or NPC. Advantage / Disadvantage – 200bits or $2.00 – Give either to a specific player, NPC or GM. Inspiration Card – 300bits or $3.00 – Give an inspiration card to a specific player. Critical Hit / Fumble –400bits or $4.00–Give either to a specific player, NPC or GM. Healing Potion / Lesser Restoration–500bits or $5.00–Give either to a specific player or NPC. Greater Healing Potion / Short Rest–1000bits or $10.00 – Give either the Potion to a specific player or the benefits from a Short Rest to the entire party. Superior Healing Potion / Greater Restoration – 1500bits or $15.00 – Give either to a specific player or NPC. Praetor’s Influence / Resurrection–2000bits or $20.00–Allow a specific to have their dead PC benefit from Resurrection. Custom NPC–2500bits or $25.00–Work with the GM to create a custom NPC that will show up in game (Must be reasonable to the story/system/power-level) Custom Villain–5000bits or $50.00–Work with the GM to create a custom Villain that will show up in game. (Must be reasonable to the story/system/power-level)
Serenity RPG – All sessions
Shiny–$1.00–Gives a +1 step bonus to one roll for a specific player or NPC(GM). Aim to Misbehave–$2.00–Gives a +3 step bonus to one roll for a specific player or NPC(GM) Things Don’t Go Smooth–$3.00–Forces a specific player or NPC(GM) to roll their roll and take the lower of the two rolls. Things Go Smooth–$4.00–Forces a specific player or NPC(GM) to roll their roll and take the higher of the two rolls. I’m Gonna Have to go with Wrath–$5.00–The next roll( attack or otherwise) a specific player or NPC(GM) makes counts as an exceptional success, no roll is made. Botch–$10.00 –The next roll(attack or otherwise) a specific player or NPC(GM) makes counts as a botch, no roll is made. Big Damn Heroes–$15.00A specific player or NPC(GM) rolls two of their Vitality die and heals that many life points. Custom NPC–$25.00–Work with the GM to create a custom NPC that will show up in game (Must be reasonable to the story/system/power-level). Custom Villain–$50.00–Work with the GN to create a custom Villain that will show up in game. (Must be reasonable to the story/system/power-level).
Savage Worlds – All sessions
Adventure Card–100bits or $1.00–Give an adventure card to a specific player or NPC. Extra Effort–200bits or $2.00–Add +1d6 to any roll for a specific player or NPC. Benny–300bits or $3.00–Buy a benny for a specific player or GM. Ace!–400bits or $4.00–The next test made by the player or NPC is automatically a success with a raise. Critical Failure–500bits or $5.00–The next test made by the player or NPC is automatically a critical failure. Second Wind–1000bits or $10.00 –Automatically heal all wounds and condition status for a player or NPC. Custom NPC–2500bits or $25.00–Work with the GM to create a custom NPC that will show up in game (Must be reasonable to the story/system/power-level). Custom Villain–5000bits or $50.00–Work with the GM to create a custom Villain that will show up in game. (Must be reasonable to the story/system/power-level).